An essential guide for budding creative content makers to getting on in the new world of digital media. Explores the various opportunities available in the form of Media labs, film festivals and skills training and gives advice on where they are, what they offer and how to apply.Includes history and discussion of Media Labs and how they will play a key part in the digital world of the future and the coming revolution in narrative storytelling.
We live in an age of moving images. More than ever, creatives are hungry to find their path towards storytelling opportunities in both filmmaking and gaming. Is a degree in Media Studies or Game Creation necessary today? Or can Media Labs provide the training and development you need to launch your career in the creative industries? In bringing this book to life, writer and film lecturer James Clarke has secured interviews with a number of practitioners in the creative industries to explore the opportunities available in a world where art, technology and new media are disrupting everything that has gone before.
From game jams to film festivals, from how to apply for funding, to who to connect with online, this is an essential guide to the evolving and dynamic world of the media lab as a place (actual or virtual) that encourages, nurtures and provides tangible support for creative talents and their projects. While the focus is on filmmaking and gaming, the author also delves into the 'brave new worlds' of VR and AR.Providing an overview of the range of media labs on offer, the book is enriched by interviews with contemporary practitioners working in lab culture around the world.