Game Engine Gems 3 (Hardcover)
 
作者: Eric Lengyel 
分類: Games development & programming  
書城編號: 1147000


售價: $1150.00

購買後立即進貨, 約需 18-25 天

 
 
出版社: Taylor & Francis
出版日期: 2016/05/12
尺寸: 235x191x31mm
重量: 880 grams
ISBN: 9781498755658
 
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商品簡介


This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development. Each chapter is filled with the expert knowledge and wisdom of seasoned professionals from both industry and academia.

The book is divided into four broad categories pertaining to game engine development:

  • Graphics and rendering
  • Physics
  • General programming
  • Character control and artificial intelligence

There is also a companion website, gameenginegems.com, where updates and supplementary materials are posted. Many chapters offer downloadable source code, demos, and examples.

Covering the latest developments and continuing to provide practical methods and tips for game engine development, Game Engine Gems 3 is indeed a new gem in the series. Not only does it aid professionals in their work, but it also shows students and others interested in game development how the pros tackle specific problems that arise during game engine development.

Eric Lengyel 作者作品表

Game Engine Gems 3 (Hardcover)

eBook: Game Engine Gems 3 (DRM PDF)

Mathematics for 3D Game Programming and Computer Graphics (Hardcover)

Matematicas para Videojuegos en 3D (Backpack Edition) (Paperback)

eBook: Game Engine Gems 2 (DRM PDF)

Game Engine Gems 2

Game Engine Gems, Volume One (Paperback)

Math for 3D Game Programming and Computer Graphics (Hardcover)

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