Principles of Game Audio and Sound Design (Paperback)
 
作者: Jean-Luc Sinclair 
分類: Digital animation ,
Audio processing  
書城編號: 1646366


售價: $504.00

購買後立即進貨, 約需 18-25 天

 
 
出版社: Taylor & Francis
出版日期: 2020/04/29
尺寸: 248x171x27mm
重量: 653 grams
ISBN: 9781138738973
 
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商品簡介


Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.

Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.

Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

Jean-Luc Sinclair 作者作品表

Principles of Game Audio and Sound Design (Paperback)

eBook: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media (DRM EPUB)

eBook: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media (DRM PDF)

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