GPU Pro 4 (Hardcover)
 
作者: Wolfgang Engel 
分類: Graphical & digital media applications  
書城編號: 896172


售價: $1700.00

購買後立即進貨, 約需 18-25 天

 
 
出版社: Taylor & Francis
出版日期: 2013/04/26
尺寸: 244x200x19mm
重量: 873 grams
ISBN: 9781466567436
 
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商品簡介


GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.

Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Sebastien St-Laurent have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book begins with discussions on the ability of GPUs to process and generate geometry in exciting ways. It next introduces new shading and global illumination techniques for the latest real-time rendering engines and explains how image space algorithms are becoming a key way to achieve a more realistic and higher quality final image. Moving on to the difficult task of rendering shadows, the book describes the state of the art in real-time shadow maps. It then covers game engine design, including quality, optimization, and high-level architecture. The final section explores approaches that go beyond the normal pixel and triangle scope of GPUs as well as techniques that take advantage of the parallelism of modern graphic processors in a variety of applications.

Useful to beginners and seasoned game and graphics programmers alike, this color book offers practical tips and techniques for creating real-time graphics. Example programs and source code are available for download on the book's CRC Press web page. The directory structure of the online material closely follows the book structure by using the chapter numbers as the name of the subdirectory.

Wolfgang Engel 作者作品表

GPU Pro 360 Guide to Lighting (Paperback)

eBook: GPU Pro 360 Guide to Lighting (DRM PDF)

eBook: GPU Pro 360 Guide to Lighting (DRM EPUB)

eBook: GPU Pro 360 Guide to 3D Engine Design (DRM PDF)

eBook: GPU Pro 360 Guide to 3D Engine Design (DRM EPUB)

eBook: GPU Pro 360 Guide to Image Space (DRM EPUB)

GPU Pro 360 Guide to Image Space (Paperback)

eBook: GPU Pro 360 Guide to Image Space (DRM PDF)

GPU PRO 360 Guide to GPGPU (Paperback)

eBook: GPU Pro 360 Guide to Shadows (DRM PDF)

eBook: GPU Pro 360 Guide to Shadows (DRM EPUB)

GPU Pro 360 Guide to Shadows (Paperback)

GPU Pro 360 Guide to 3D Engine Design (Paperback)

GPU Pro 360 Guide to Mobile Devices (Paperback)

eBook: GPU PRO 360 Guide to GPGPU (DRM EPUB)

eBook: GPU PRO 360 Guide to GPGPU (DRM PDF)

eBook: GPU Pro 360 Guide to Mobile Devices (DRM PDF)

eBook: GPU Pro 360 Guide to Mobile Devices (DRM EPUB)

GPU Pro 360 Guide to Rendering (Paperback)

GPU Pro 360 Guide to Geometry Manipulation (Paperback)

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