Computer games design 共有 317 項, 本頁顯示 61-90 項 |
上一頁 1 ... 3 4 5 6 7 下一頁 | |||
eBook: Doing Things with Games: Social Impact Through Play (DRM EPUB)
Lindsay D. Grace, CRC Press, 出版日期: 2019/07/01
|
|||
eBook: Virtual History: How Videogames Portray the Past (DRM PDF)
A. Martin Wainwright, Taylor and Francis, 出版日期: 2019/06/28
|
|||
eBook: Virtual History: How Videogames Portray the Past (DRM EPUB)
A. Martin Wainwright, Taylor and Francis, 出版日期: 2019/06/28
|
|||
eBook: Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design (DRM PDF)
Karen (Canada Research Chair University of Waterloo) Collins, MIT Press Ltd, 出版日期: 2019/06/20
抱歉! 此商品已售罄, 不能訂購
|
|||
eBook: Video Game Spaces: Image, Play, and Structure in 3D Worlds (DRM PDF)
Michael (Associate Professor Georgia Institute of Technology) Nitsche, MIT Press Ltd, 出版日期: 2019/06/20
抱歉! 此商品已售罄, 不能訂購
|
|||
eBook: Marx at the Arcade: Consoles, Controllers, and Class Struggle (DRM EPUB)
Jamie Woodcock, Haymarket Books, 出版日期: 2019/06/18
|
|||
eBook: Phantasmal Spaces: Archetypical Venues in Computer Games (DRM EPUB)
Fuchs Mathias Fuchs, Bloomsbury Publishing (USA), 出版日期: 2019/06/13
|
|||
eBook: Phantasmal Spaces: Archetypical Venues in Computer Games (DRM PDF)
Fuchs Mathias Fuchs, Bloomsbury Publishing (USA), 出版日期: 2019/06/13
|
|||
eBook: We Deserve Better Villains: A Video Game Design Survival Guide (DRM EPUB)
Jai Kristjan, CRC Press, 出版日期: 2019/06/10
|
|||
eBook: We Deserve Better Villains: A Video Game Design Survival Guide (DRM PDF)
Jai Kristjan, CRC Press, 出版日期: 2019/06/10
|
|||
eBook: Racing the Beam: The Atari Video Computer System (DRM PDF)
Nick (Associate Professor of Digital Media Massachusetts Institute of Technology) Montfort, Ian (Pro, MIT Press Ltd, 出版日期: 2019/05/22, 系列: Platform Studies
抱歉! 此商品已售罄, 不能訂購
|
|||
eBook: Architectural Approach to Level Design: Second edition (DRM PDF)
Christopher W. Totten, CRC Press, 出版日期: 2019/04/25
|
|||
eBook: Architectural Approach to Level Design: Second edition (DRM EPUB)
Christopher W. Totten, CRC Press, 出版日期: 2019/04/25
|
|||
eBook: Breaking Out of the Games Industry (DRM PDF)
Matthew M. White, CRC Press, 出版日期: 2019/03/27
|
|||
eBook: Breaking Out of the Games Industry (DRM EPUB)
Matthew M. White, CRC Press, 出版日期: 2019/03/27
|
|||
eBook: AI for Games, Third Edition (DRM PDF)
Ian Millington, CRC Press, 出版日期: 2019/03/18
|
|||
eBook: AI for Games, Third Edition (DRM EPUB)
Ian Millington, CRC Press, 出版日期: 2019/03/18
|
|||
eBook: Procedural Storytelling in Game Design (DRM PDF)
Tanya X. Short, Tarn Adams, CRC Press, 出版日期: 2019/03/14
|
|||
eBook: Procedural Storytelling in Game Design (DRM EPUB)
Tanya X. Short, Tarn Adams, CRC Press, 出版日期: 2019/03/14
|
|||
eBook: Advanced Game Narrative Toolbox (DRM EPUB)
Tobias Heussner, CRC Press, 出版日期: 2019/02/18
|
|||
eBook: Advanced Game Narrative Toolbox (DRM PDF)
Tobias Heussner, CRC Press, 出版日期: 2019/02/18
|
|||
eBook: Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality (DRM PDF)
Simon N Goodwin, Taylor and Francis, 出版日期: 2019/02/04, 系列: Audio Engineering Society Presents
|
|||
eBook: Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality (DRM EPUB)
Simon N Goodwin, Taylor and Francis, 出版日期: 2019/02/04, 系列: Audio Engineering Society Presents
|
|||
eBook: Games and Learning Alliance: 7th International Conference, GALA 2018, Palermo, Italy, December 5-7, 2018, Proceedings (DRM PDF)
Manuel Gentile, Mario Allegra, Heinrich Sobke, Springer International Publishing, 出版日期: 2019/01/31, 系列: Lecture Notes in Computer Science
|
|||
eBook: Games and Learning Alliance: 7th International Conference, GALA 2018, Palermo, Italy, December 5-7, 2018, Proceedings (DRM EPUB)
Manuel Gentile, Mario Allegra, Heinrich Sobke, Springer International Publishing, 出版日期: 2019/01/31, 系列: Lecture Notes in Computer Science
|
|||
eBook: Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Confer
Anthony L. Brooks, Eva Brooks, Cristina Sylla, Springer International Publishing, 出版日期: 2019/01/30, 系列: Lecture Notes of the Institute for Computer Scienc
|
|||
eBook: Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Confer
Anthony L. Brooks, Eva Brooks, Cristina Sylla, Springer International Publishing, 出版日期: 2019/01/30, 系列: Lecture Notes of the Institute for Computer Scienc
|
|||
eBook: Developing Creative Content for Games (DRM PDF)
Greg Johnson, CRC Press, 出版日期: 2019/01/22
|
|||
eBook: Developing Creative Content for Games (DRM EPUB)
Greg Johnson, CRC Press, 出版日期: 2019/01/22
|
|||
eBook: Playing Smart (DRM EPUB)
Julian Togelius, The MIT Press, 出版日期: 2019/01/15
|
|||
上一頁 1 ... 3 4 5 6 7 下一頁 | |||