Immortals never forgive, never forget.
Sorren has spent centuries shutting down the plans of powerful immortals, dark warlocks, fallen angels, and supernatural creatures. He's a vampire working with paranormal allies to protect a world that doesn't know the dangers that prowl the shadows. Now an enemy from his past is picking off everyone Sorren cares about, destroying his sanctuaries, and making it clear that Sorren will be the final target of a magic-fueled vendetta.
Cassidy Kincaide runs Trifles & Folly in modern-day Charleston, an antique and curio shop with a dangerous secret. Cassidy can read the history of objects by touching them and along with her Weaver witch friend Teag, Sorren, and their allies, they get rid of cursed objects and keep Charleston and the world safe from supernatural threats.
The clock is ticking. Old power stirs, the kind that hasn't been seen in centuries, waking from slumber and hungry for vengeance.
This sort of evil can't be destroyed-but it can be contained, and that's what Sorren and his allies did long ago. Now, the evil has returned, even stronger and craftier than before. Cassidy, Teag, and Trifles and Folly are in the crosshairs against an unknown enemy with strong magic and significant resources and to win they'll have to put their lives-and souls-on the line. Can they help Sorren fight a deathless foe from centuries past, or will they see everything they love go down in flames?
Vendetta is an action-packed thrill ride full of magic, restless ghosts, infernal creatures, haunted places, found family, cursed paintings, old Norse magic, demigods, vampire politics, fallen angels, loyal friends, secret history, and plenty of adventure!