Demystifies the Processes of Game Development
Game Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store.
Encompasses the Whole Range of iOS Game Development
This practical book begins with advice on writing a game design document and getting Apple developer certification. It then covers the build processes of the Unity Remote application and explains how to use the Unity editor. After focusing on debugging and optimization, the author describes tips for designing and marketing a successful App Store page. The book also features two iOS-ready games to explore, adapt, and play. Source files for the game examples are available at www.crcpress.com.
Guides You in Creating a Functional iOS Game
Accessible to indie game developers and small- to medium-sized studios, this hands-on guide gives you the tools and knowledge needed to start building and launching iOS games. It helps you create games using Unity3D and publish them to the App Store.
Contents
Designing Your Game
It’s Not as Easy as It Looks!
Play Testing
iOS Platform-Specific Considerations
Clear Out Your Clutter
Stay Grounded in Reality
Preproduction
Mind Mapping
Scripting and Storyboarding
Gantt Charts
Task List Management
Software for Word Processing and Writing
Writing Game Design Documents
Why Project Manage?
Project Management for Guerillas
Set Work Time and Stick to It
Tasks Lists
Stay Healthy
Keep Communication Going
When Good Games Go Bad
Testing and Quality Assurance
What Bug Reports Should Include